Panayotis Lampitsakis headshot
Panayotis Lampitsakis
Game Developer • Unreal Engine 5 & Unity • Gameplay Systems, VR & Technical Leadership
I design immersive player-driven systems and optimise performance across PC, VR and mobile.
5 shipped games
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Copium (Prototype)

Unreal Engine 5 · Prototype Development · PC / VR · 2024

About

Copium is an experimental gameplay prototype exploring responsive physics, stylized combat, and tight player control. It was designed as a sandbox to refine animation and camera feel.

Project Info

• Role: Gameplay Programmer

• Tools: Unreal Engine 5, C++, Blueprints

• Focus: Player controller, animation blending, reactive systems

• Platform: PC / VR

Introduction

The project focuses on achieving smooth, weighty character motion and combat readability. My contributions included implementing dynamic animation graphs, camera behavior, and tuning input buffering for responsive feel across VR and desktop modes.