Science: The World Is In Your Hands is an immersive educational experience built in Unity, designed to teach real-world science concepts through interaction and fun. My role focused on player systems, simulation logic and performance optimisation.
• Role: Gameplay Programmer / Designer
• Tools: Unity, C#, Simulation Frameworks
• Focus: Interactive education, system integration, UX
• Platform: PC (Steam)
By combining interactive concepts and gameplay design, this project bridges learning and play. I crafted modular systems for simulation, integrated real-time feedback for learners, and ensured the entire experience ran smoothly at scale.